demo version

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Josip Milovac 2023-07-13 11:32:02 +10:00
parent fbb282a801
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/*******************************************************************************
* Copyright (c) 2021 Nerian Vision GmbH
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*******************************************************************************/
#ifndef VISIONTRANSFER_ASYNCTRANSFER_H
#define VISIONTRANSFER_ASYNCTRANSFER_H
#include "visiontransfer/common.h"
#include "visiontransfer/imagetransfer.h"
#include "visiontransfer/imageset.h"
#include "visiontransfer/imageprotocol.h"
#include "visiontransfer/deviceinfo.h"
namespace visiontransfer {
/**
* \brief Class for asynchronous transfer of image sets.
*
* This class opens a network socket for delivering or receiving image sets. All
* operations are performed asynchronously, which means that they do not block.
* The class encapsulates ImageTransfer.
*/
class VT_EXPORT AsyncTransfer {
public:
/**
* \brief Creates a new transfer object.
*
* \param address Address of the remote host to which a connection
* should be established. In server mode this can be a local
* interface address or NULL.
* \param service The port number that should be used as string or
* as textual service name.
* \param protType Specifies whether the UDP or TCP transport protocol
* shall be used.
* \param server If set to true, this object will be a communication server.
* \param bufferSize Buffer size for sending / receiving network data.
* \param maxUdpPacketSize Maximum allowed size of a UDP packet when sending data.
*
* Please see ImageTransfer::ImageTransfer() for further details.
*/
AsyncTransfer(const char* address, const char* service = "7681",
ImageProtocol::ProtocolType protType = ImageProtocol::PROTOCOL_UDP,
bool server = false, int bufferSize = 1048576, int maxUdpPacketSize = 1472);
/**
* \brief Creates a new transfer object by using the device information
* from device enumeration
*
* \param device Information on the device to which a connection should
* be established.
* \param bufferSize Buffer size for sending / receiving network data.
* \param maxUdpPacketSize Maximum allowed size of a UDP packet when sending data.
*/
AsyncTransfer(const DeviceInfo& device, int bufferSize = 1048576, int maxUdpPacketSize = 1472);
~AsyncTransfer();
/**
* \brief Starts an asynchronous transmission of the given image set
*
* \param imageSet The image set that shall be transmitted.
* \param deleteData If set to true, the pointers to the pixel data that
* are contained in \c imageSet, will be deleted after the
* image set has been transmitted.
*
* If deleteData is set to false, the pixel data contained in \c imageSet
* must not be freed before the data has been transmitted. As transmission
* happens asynchronously, it is recommended to let AsyncTransfer delete
* the data pointers.
*/
void sendImageSetAsync(const ImageSet& imageSet, bool deleteData = false);
#ifndef DOXYGEN_SHOULD_SKIP_THIS
DEPRECATED("Use sendImageSetAsync() instead")
inline void sendImagePairAsync(const ImageSet& imageSet, bool deleteData = false) {
sendImageSetAsync(imageSet, deleteData);
}
#endif
/**
* \brief Collects the asynchronously received image.
*
* \param imageSet The received image set.
* \param timeout The maximum time in seconds for which to wait if no
* image set has been received yet.
* \return True if an image set has been received before the timeout.
*
* If no image set has been received, this method might block or return false.
* Otherwise the returned image set is valid until the next call.
*
* If timeout is set to a value < 0, the function will block indefinitely.
* If timeout = 0, the function will return immediately, and if timeout is > 0 then
* the function will block for the given amount of time in seconds. The received
* image set is only valid until the next call of collectReceivedImageSet().
*/
bool collectReceivedImageSet(ImageSet& imageSet, double timeout = -1);
#ifndef DOXYGEN_SHOULD_SKIP_THIS
DEPRECATED("Use collectReceivedImageSet() instead")
inline bool collectReceivedImagePair(ImageSet& imageSet, double timeout = -1) {
return collectReceivedImageSet(imageSet, timeout);
}
#endif
/**
* \brief Returns the number of frames that have been dropped since
* connecting to the current remote host.
*
* Dropped frames are caused by dropped packets due to a poor network
* connection
*/
int getNumDroppedFrames() const;
/**
* \brief Tries to accept a client connection.
*
* \return True if a client has connected..
*
* This method can only be used in TCP server mode. It shall be called in
* regular intervals to allow for client connections. The method is
* non-blocking.
*/
bool tryAccept();
/**
* \brief Returns true if a remote connection is established
*/
bool isConnected() const;
/**
* \brief Terminates the current connection.
*
* If connected to a remote host this connection will be closed.
*/
void disconnect();
/**
* \brief Returns the address of the remote host
*
* \return Remote address or "" if no connection has been established.
*/
std::string getRemoteAddress() const;
private:
// We follow the pimpl idiom
class Pimpl;
Pimpl* pimpl;
// This class cannot be copied
AsyncTransfer(const AsyncTransfer& other);
AsyncTransfer& operator=(const AsyncTransfer&);
};
} // namespace
#endif