demo version
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/*******************************************************************************
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* Copyright (c) 2021 Nerian Vision GmbH
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*******************************************************************************/
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#ifndef VISIONTRANSFER_ASYNCTRANSFER_H
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#define VISIONTRANSFER_ASYNCTRANSFER_H
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#include "visiontransfer/common.h"
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#include "visiontransfer/imagetransfer.h"
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#include "visiontransfer/imageset.h"
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#include "visiontransfer/imageprotocol.h"
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#include "visiontransfer/deviceinfo.h"
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namespace visiontransfer {
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/**
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* \brief Class for asynchronous transfer of image sets.
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*
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* This class opens a network socket for delivering or receiving image sets. All
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* operations are performed asynchronously, which means that they do not block.
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* The class encapsulates ImageTransfer.
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*/
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class VT_EXPORT AsyncTransfer {
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public:
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/**
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* \brief Creates a new transfer object.
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*
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* \param address Address of the remote host to which a connection
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* should be established. In server mode this can be a local
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* interface address or NULL.
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* \param service The port number that should be used as string or
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* as textual service name.
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* \param protType Specifies whether the UDP or TCP transport protocol
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* shall be used.
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* \param server If set to true, this object will be a communication server.
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* \param bufferSize Buffer size for sending / receiving network data.
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* \param maxUdpPacketSize Maximum allowed size of a UDP packet when sending data.
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*
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* Please see ImageTransfer::ImageTransfer() for further details.
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*/
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AsyncTransfer(const char* address, const char* service = "7681",
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ImageProtocol::ProtocolType protType = ImageProtocol::PROTOCOL_UDP,
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bool server = false, int bufferSize = 1048576, int maxUdpPacketSize = 1472);
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/**
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* \brief Creates a new transfer object by using the device information
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* from device enumeration
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*
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* \param device Information on the device to which a connection should
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* be established.
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* \param bufferSize Buffer size for sending / receiving network data.
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* \param maxUdpPacketSize Maximum allowed size of a UDP packet when sending data.
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*/
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AsyncTransfer(const DeviceInfo& device, int bufferSize = 1048576, int maxUdpPacketSize = 1472);
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~AsyncTransfer();
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/**
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* \brief Starts an asynchronous transmission of the given image set
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*
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* \param imageSet The image set that shall be transmitted.
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* \param deleteData If set to true, the pointers to the pixel data that
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* are contained in \c imageSet, will be deleted after the
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* image set has been transmitted.
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*
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* If deleteData is set to false, the pixel data contained in \c imageSet
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* must not be freed before the data has been transmitted. As transmission
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* happens asynchronously, it is recommended to let AsyncTransfer delete
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* the data pointers.
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*/
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void sendImageSetAsync(const ImageSet& imageSet, bool deleteData = false);
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#ifndef DOXYGEN_SHOULD_SKIP_THIS
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DEPRECATED("Use sendImageSetAsync() instead")
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inline void sendImagePairAsync(const ImageSet& imageSet, bool deleteData = false) {
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sendImageSetAsync(imageSet, deleteData);
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}
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#endif
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/**
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* \brief Collects the asynchronously received image.
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*
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* \param imageSet The received image set.
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* \param timeout The maximum time in seconds for which to wait if no
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* image set has been received yet.
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* \return True if an image set has been received before the timeout.
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*
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* If no image set has been received, this method might block or return false.
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* Otherwise the returned image set is valid until the next call.
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*
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* If timeout is set to a value < 0, the function will block indefinitely.
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* If timeout = 0, the function will return immediately, and if timeout is > 0 then
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* the function will block for the given amount of time in seconds. The received
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* image set is only valid until the next call of collectReceivedImageSet().
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*/
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bool collectReceivedImageSet(ImageSet& imageSet, double timeout = -1);
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#ifndef DOXYGEN_SHOULD_SKIP_THIS
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DEPRECATED("Use collectReceivedImageSet() instead")
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inline bool collectReceivedImagePair(ImageSet& imageSet, double timeout = -1) {
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return collectReceivedImageSet(imageSet, timeout);
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}
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#endif
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/**
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* \brief Returns the number of frames that have been dropped since
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* connecting to the current remote host.
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*
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* Dropped frames are caused by dropped packets due to a poor network
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* connection
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*/
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int getNumDroppedFrames() const;
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/**
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* \brief Tries to accept a client connection.
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*
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* \return True if a client has connected..
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*
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* This method can only be used in TCP server mode. It shall be called in
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* regular intervals to allow for client connections. The method is
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* non-blocking.
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*/
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bool tryAccept();
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/**
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* \brief Returns true if a remote connection is established
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*/
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bool isConnected() const;
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/**
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* \brief Terminates the current connection.
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*
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* If connected to a remote host this connection will be closed.
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*/
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void disconnect();
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/**
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* \brief Returns the address of the remote host
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*
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* \return Remote address or "" if no connection has been established.
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*/
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std::string getRemoteAddress() const;
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private:
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// We follow the pimpl idiom
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class Pimpl;
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Pimpl* pimpl;
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// This class cannot be copied
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AsyncTransfer(const AsyncTransfer& other);
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AsyncTransfer& operator=(const AsyncTransfer&);
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};
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} // namespace
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#endif
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