demo version
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/*******************************************************************************
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* Copyright (c) 2021 Nerian Vision GmbH
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*******************************************************************************/
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/*******************************************************************************
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* This header file contains include statements and definitions for simplifying
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* cross platform network development
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*******************************************************************************/
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#ifndef VISIONTRANSFER_NETWORKING_H
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#define VISIONTRANSFER_NETWORKING_H
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// Network headers
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#ifdef _WIN32
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x501
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#endif
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#define _WINSOCK_DEPRECATED_NO_WARNINGS
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <string>
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#include <cstdio>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <Ipmib.h>
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#include <Iprtrmib.h>
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#include <Iphlpapi.h>
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// Some defines to make windows socket look more like
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// posix sockets.
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#ifdef EWOULDBLOCK
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#undef EWOULDBLOCK
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#endif
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#ifdef ECONNRESET
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#undef ECONNRESET
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#endif
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#ifdef ETIMEDOUT
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#undef ETIMEDOUT
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#endif
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#ifdef EPIPE
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#undef EPIPE
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#endif
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#define EWOULDBLOCK WSAEWOULDBLOCK
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#define ECONNRESET WSAECONNRESET
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#define ETIMEDOUT WSAETIMEDOUT
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#define EPIPE WSAECONNABORTED
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#define MSG_DONTWAIT 0
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#define SHUT_WR SD_BOTH
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inline int close(SOCKET s) {
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return closesocket(s);
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}
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// Emulate posix errno. Does not work in a throw
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// statement (WTF?)
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#undef errno
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#define errno WSAGetLastError()
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#define strerror win_strerror
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// Visual studio does not come with snprintf
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#ifndef snprintf
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#define snprintf _snprintf_s
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#endif
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inline std::string win_strerror(unsigned long error) {
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char* str = nullptr;
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if(FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
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nullptr, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPSTR)&str, 0, nullptr) == 0 || str == nullptr) {
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return "Unknown error";
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} else {
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char buffer[512];
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snprintf(buffer, sizeof(buffer), "%s (%lu)", str, error);
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LocalFree(str);
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return std::string(buffer);
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}
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}
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typedef int socklen_t;
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#else
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#include <arpa/inet.h>
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#include <netinet/tcp.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/select.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <errno.h>
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#include <unistd.h>
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#include <signal.h>
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#include <ifaddrs.h>
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#include <poll.h>
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// Unfortunately we have to use a winsock like socket type
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typedef int SOCKET;
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#define INVALID_SOCKET -1
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// Also we need some additional winsock defines
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#define WSA_IO_PENDING 0
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#define WSAECONNRESET 0
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#endif
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namespace visiontransfer {
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namespace internal {
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/**
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* \brief A collection of helper functions for implementing network communication.
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*/
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class Networking {
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public:
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static void initNetworking();
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static addrinfo* resolveAddress(const char* address, const char* service);
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static SOCKET connectTcpSocket(const addrinfo* address);
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static void setSocketTimeout(SOCKET socket, int timeoutMillisec);
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static void closeSocket(SOCKET& socket);
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static void setSocketBlocking(SOCKET socket, bool blocking);
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static void enableReuseAddress(SOCKET socket, bool reuse);
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static void bindSocket(SOCKET socket, const addrinfo* addressInfo);
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static SOCKET acceptConnection(SOCKET socket, sockaddr_in& remoteAddress);
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};
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}} // namespace
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#endif
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