SenShaMart/network/blockchain-prop.js

283 lines
No EOL
6.6 KiB
JavaScript

const Websocket = require('ws');
const Assert = require('assert');
const ChainUtil = require('../chain-util');
const Block = require('../blockchain/block');
const Blockchain = require('../blockchain/blockchain');
const STATE_INIT = 0;
const STATE_CONNECTING = 1;
const STATE_RUNNING = 2;
const PEER_OK = 0;
const PEER_DEAD = 1;
const chainValidation = {
start: ChainUtil.createValidateIsIntegerWithMin(0),
blocks: ChainUtil.createValidateArray(Block.validateIsBlock)
};
class Connection {
constructor(parent) {
this.parent = parent;
this.address = null;
this.socket = null;
this.state = STATE_INIT;
this.prev = null;
this.next = null;
this.blockIndex = null;
this.queue = null;
this.queueTimer = null;
this.sub = {
txs: false
};
this.logName = `${parent.logName}:${parent.connectionCounter}`;
parent.connectionCounter++;
}
accepted(socket) {
console.log(`${this.logName} accepted`);
this.socket = socket;
this.state = STATE_RUNNING;
this.socket.on("error", () => {
this.onError();
});
this.socket.on("open", () => {
this.onConnection();
});
this.socket.on("message", (data) => {
this.onMessage(data);
});
this.onConnection();
}
connect(address) {
console.log(`${this.logName} connecting`);
this.address = address;
this.state = STATE_CONNECTING;
this.reconnectWait = 1;
this.socket = new Websocket(this.address);
this.socket.on("error", () => {
this.onError();
});
this.socket.on("open", () => {
this.onConnection();
});
this.socket.on("message", (data) => {
this.onMessage(data);
});
}
retryDead(address) {
}
onError() {
switch (this.state) {
case STATE_CONNECTING:
//this.reconnectWait seconds + random [0,1000] ms
setTimeout(() => this.socket = new Websocket(this.address),
1000 * this.reconnectWait + Math.floor(Math.random() * 1000));
this.reconnectWait *= 2;
if (this.reconnectWait > 64) {
this.reconnectWait = 64;
}
break;
case STATE_RUNNING:
this.socket.close();
this.next.prev = this.prev;
this.prev.next = this.next;
this.next = null;
this.prev = null;
if (this.address !== null) {
this.state = STATE_CONNECTING;
this.reconnectWait = 1;
this.socket = new Websocket(this.address);
} else {
//do nothing?
}
break;
}
}
onConnection() {
this.state = STATE_RUNNING;
this.prev = this.parent.connected;
this.next = this.parent.connected.next;
this.next.prev = this;
this.prev.next = this;
const sending = {
sub: {
txs: this.parent.subTxs
},
address: this.parent.myAddress
};
const blocks = this.parent.blockchain.blocks();
if (blocks.length > 1) {
sending.chain = {
blocks: blocks.slice(1),
start: 1
}
}
this.socket.send(JSON.stringify(sending));
this.blockIndex = blocks.length;
}
onQueueTimer() {
this.queueTimer = null;
if (this.state !== STATE_RUNNING) {
return;
}
this.checkSend();
// we don't retimer as we wait for external to send
}
onMessage(event) {
var recved = null;
try {
recved = JSON.parse(event);
} catch (ex) {
console.log(`Bad message on ${this.logName}, not a json object`);
this.onError();
return;
}
if ("chain" in recved) {
const validationRes = ChainUtil.validateObject(recved.chain, chainValidation);
if (!validationRes.result) {
console.log(`${this.logName} couldn't validate chain message: ${validationRes.reason}`);
this.onError();
return;
}
console.log(`${this.logName} recved chain with start: ${recved.chain.start}`);
var newBlocks = this.parent.blockchain.blocks().slice(0, recved.chain.start + 1);
newBlocks = newBlocks.concat(recved.chain.blocks);
this.parent.updatingConnection = this;
this.parent.blockchain.replaceChain(newBlocks);
this.parent.updatingConnection = null;
}
}
sendChain(oldBlocks, blocks) {
if (this.queue === null) {
this.queue = {};
}
var startIndex = this.blockIndex - 1;
while (oldBlocks[startIndex].hash !== blocks[startIndex].hash) {
startIndex--;
}
this.queue.chain = {
blocks: blocks.slice(startIndex + 1),
start: startIndex + 1
};
this.checkSend();
}
checkSend() {
if (this.queue === null) {
return;
}
if (this.socket.bufferedAmount === 0) {
this.socket.send(JSON.stringify(this.queue));
if ("chain" in this.queue) {
this.blockIndex = this.queue.chain.start + this.queue.chain.blocks.length;
}
this.queue = null;
} else if (this.queueTimer === null) {
this.queueTimer = setTimeout(this.onQueueTimer, 1000);
}
}
}
function updateBlocksImpl(server, newBlocks, oldBlocks) {
if (server.updatingConnection !== null) {
server.updatingConnection.blockIndex = blocks.length;
}
for (var connection = server.connected.next; connection !== server.connected; connection = connection.next) {
if (connection === server.updatingConnection) {
continue;
}
connection.sendChain(oldBlocks, newBlocks);
}
}
//this acts as a publisher, and subscriber
class PropServer {
constructor(logName, subTxs, blockchain) {
this.logName = logName;
this.peerState = new Map();
this.connected = {
next: null,
prev: null
};
this.connected.next = this.connected;
this.connected.prev = this.connected;
this.blockchain = blockchain;
this.blockchain.addListener((newBlocks, oldBlocks, difference) => {
updateBlocksImpl(this, newBlocks, oldBlocks);
});
this.port = null;
this.myAddress = null;
this.server = null;
this.connectionCounter = 0;
this.subTxs = subTxs;
this.updatingConnection = null;
}
start(port, myAddress, peers) {
if (this.port !== null) {
console.log(`Couldn't start BlockchainPub '${this.logName}', already started`);
return;
}
this.port = port;
this.myAddress = myAddress;
for (const peer of peers) {
if (!this.peerState.has(peer)) {
this.peerState.set(peer, PEER_OK);
const connection = new Connection(this);
connection.connect(peer);
}
}
this.server = new Websocket.Server({ port: port });
this.server.on('connection', socket => {
const connection = new Connection(this);
connection.accepted(socket);
});
}
}
module.exports = PropServer;